We’re Runic Studios: a Manchester-born indie studio built on one simple belief: games should respect players, not exploit them.
For players, that means: We create games you’ll genuinely love. No manipulative microtransactions. No progress-blocking paywalls. No psychological tricks disguised as "engagement." Just complete, creatively ambitious experiences where your enjoyment matters more than our profit. This is our "Player Before Payers" promise, and it’s non-negotiable.
For fellow developers and clients, it means: We keep game development radically accessible. No bloated budgets, no opaque processes. We cut unnecessary costs, never corners, delivering high-quality work without agency price tags or complex barriers. Whether you’re an indie creator or a publisher who values ethics, we’re your allies.
Founded in Manchester in 2024, we’re proving great games don’t require predatory tactics.